← back
Azur & Asmar: The Princes' Quest poster

Azur & Asmar: The Princes' Quest

2006 · Michel Ocelot

Raised on tales of a Djinn fairy princess, Azur, a young Frenchman goes to North Africa in search of the sprite, only to discover that his close childhood friend, Asmar, an Arab youth whose mother raised both boys also seeks the genie.

dir. Michel Ocelot · 2006

Michel Ocelot, the great fabulist of French animation and creator of Kirikou, made his first computer-animated feature look like nothing else produced with the technology: faces modeled in soft dimension against flat, gem-cut backgrounds drawn from Persian miniatures, Andalusian tile, and illuminated manuscripts, perspective abolished in favor of pattern. The tale is a deliberate mirror-fable — two boys nursed by the same Maghrebi woman, one fair, one dark, grow up to race each other across the sea in pursuit of the Djinn Fairy of their childhood lullabies — and Ocelot builds his argument against bigotry into the film's very grammar. The Arabic spoken in France goes untranslated, so the French viewer feels the immigrant's exclusion firsthand; once the story crosses the Mediterranean, the imbalance reverses. Made amid France's hardening debates over immigration, it insists that the two shores share one civilization of stories. Few films for children trust beauty to carry so much of the moral weight — every frame is composed like a page you could gild.

Lines of influence