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Dawn of the Dead poster

Dawn of the Dead

1978 · George A. Romero

For when you're craving a real horror classic with brains behind the gore — great with friends, great loud, equally good as a Halloween staple or a first plunge into old-school horror. Fun first, unsettling on the way home.

What it's about

The dead are walking, civilization is buckling on live television, and four survivors — two SWAT officers, a traffic reporter, and a TV producer — hole up in a suburban Pennsylvania shopping mall. Fully stocked and sealed off, it looks like paradise; the film is about what that paradise does to them, while the ghouls keep shuffling past the fountains outside.

The experience

A wild ride that swings between splattery action, genuine dread, and sharp satirical comedy — the sight of zombies drifting through a mall to muzak is funny right up until it's terrifying. It's pulpy, propulsive, and smarter than it has any obligation to be.

The craft

Romero shoots in bright comic-book colors that refuse horror's usual shadows, with Tom Savini's gleefully rubbery gore effects setting the standard for a generation of makeup artists. Shot guerrilla-style overnight in a real mall, it's grungy, inventive filmmaking that plays best big and loud — and Dario Argento's involvement yielded a faster European cut scored by the band Goblin.

Why it matters

The film that expanded the modern zombie from monster movie into full-blown social satire — its consumers-as-ghouls joke has been echoed, remade, and parodied for nearly fifty years, and virtually every zombie story since lives in its shadow.

Essays & theory: a reading of Dawn of the Dead →

Reception & legacy: how Dawn of the Dead was received, argued over, and remembered →

With the dead walking and civilization buckling on live television, four survivors barricade themselves inside a suburban Pennsylvania shopping mall — and discover that paradise, fully stocked, is its own kind of trap. A decade after Night of the Living Dead invented the modern zombie, George A. Romero returned to expand it into full-blown social satire: the ghouls shuffling past the fountains and escalators are consumers stripped to pure reflex, and the film's sharpest joke is how comfortable its heroes become. Shot in the Monroeville Mall on overnight shoots, in bright comic-book colors that refuse horror's usual shadows, with Tom Savini's gleefully rubbery gore effects setting the standard for a generation of makeup artists. Dario Argento co-financed the production and supervised a faster European cut scored by Goblin, giving the film a strange double life across continents. Nearly every zombie story since — the remakes, the video games, the prestige television — is furniture arranged inside the floor plan Romero drew here.

Lines of influence

More essays on George A. Romero’s films