Sightlines · how to watch

How to watch The Pawnbroker

1965 · Sidney Lumet · The Pawnbroker on Sightlines

5 things to watch and listen for on a first viewing, without spoilers, and 3 more once you have seen it. Each names something you can see or hear, the pattern it belongs to, and what noticing it gives you. How these keys work.

On a first viewing

  1. Notice the wire mesh and bars around Nazerman. (staging)

    Kaufman's camera keeps framing him behind the shop's grille and cage, so the pawnshop starts to visually rhyme with a much older kind of confinement.

    Payoff: The bars are doing the film's argument for it, long before any line of dialogue explains the connection.

  2. Notice a flash of a different image, gone almost instantly. (cutting)

    Rosenblum inserts fragments of memory for only a few frames at a time, too fast to fully register on a first look.

    Payoff: The image briefly stops making sense on its own and asks you to work out what you just saw. In the reading: the readable image. The reading calls this a lectosign: an image gone illegible for a moment, demanding to be read rather than simply seen.

  3. Listen for a present-day sound match a sound from decades before. (sound)

    A subway car lurching in the present is matched to a remembered sound from the camps, so hearing triggers the cut into memory.

    Payoff: Your ears get pulled into the past a half second before your eyes do.

  4. Watch Nazerman work to feel nothing. (performance)

    Steiger plays numbness as constant effort rather than flatness, a man laboring all day at not reacting to what is right in front of him.

    Payoff: Every small crack in that effort costs him visibly, because staying blank is the hardest thing he does. In the reading: the seer (voyant). The reading calls this a seer: someone who perceives everything around him and can no longer act on any of it.

  5. Notice the objects pressed across the counter at Nazerman. (setting)

    A stream of customers hands over watches, instruments, and small possessions, each with a story Nazerman refuses to hear.

    Payoff: The shop turns human need into pure transaction, which is exactly how Nazerman has trained himself to survive.

Once you have seen it

  1. Notice Nazerman drive his hand onto the spike. (staging)

    After a whole film of enforced numbness, this is the one deliberate physical act Nazerman actually performs, and he chooses pain over feeling nothing.

    Payoff: The gesture reads like a stigmata, pain deliberately reclaimed as the price of being human again. In the reading: crisis of the action-image. The reading calls this the crisis of the action-image resolving: after a film with no real acts, one deliberate act finally lands.

  2. Notice the flashes grow longer as the film goes on. (cutting)

    The same brief memory fragments from early on return again and again, extended each time, until they bloom into full, sustained flashbacks.

    Payoff: You experience his defenses eroding at almost the same pace he does, one extra frame at a time.

  3. Notice Ortiz place himself between Nazerman and the gun. (structure)

    The young assistant who wanted Nazerman as a mentor is the one who finally forces him back into feeling, by dying to protect him.

    Payoff: The one relationship Nazerman tried hardest to keep at arm's length is the one that breaks him open.

Carry this in: Watch for the bars around Nazerman and the flashes that interrupt him; both are the same trap, closing in.

A Deleuzian reading of The Pawnbroker →

How The Pawnbroker was received →