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Beetlejuice · essays & theory

1988 · Tim Burton

A reading · through the lens of theory

Up in the attic of a Connecticut farmhouse sits a model town: a little New England village of balsa and paint, with a covered bridge and a main street, built by hand by a dead man named Adam Maitland. By the end of Beetlejuice that toy has become a stage — sandworms the size of subway cars rear up out of its striped Saturn desert, and the newly dead discover that the universe they've fallen into is also, like the village, somebody's handicraft. Notice what Tim Burton never does. He never asks you to forget the seams. He gilds them. The stop-motion lurches, the prosthetic faces stretch like taffy, the miniatures wobble — and all of it is offered as a feature, not a flaw. The film won its Oscar for makeup, for the visible hand of the maker.

That refusal of the seamless window is exactly why Beetlejuice is a good place to meet a handful of Deleuze's ideas. He spent two books sorting the kinds of images cinema can make, and this carnival of artifice happens to ring several of his bells at once.

Start with the attraction-image. Deleuze takes the phrase from Eisenstein's 'montage of attractions': a moment that doesn't move the story along by a character deciding and acting, but instead mounts a spectacle that figures something — that stages it for show. Most movies bury this impulse under cause and effect. Beetlejuice runs on it. The dinner party is the pure specimen. The Deetzes and their sleek art-world guests sit down to eat, and the table erupts into a lip-synced performance of Belafonte's 'Day-O.' Nothing in the plot required it. It is a set piece, an attraction, a gag rigged to go off — comedy achieved in the cut, as the editing snaps between sincere domestic discomfort and grotesque eruption.

Which opens straight onto a stranger concept: the movement of world. Look at what actually happens to those guests. They don't choose to sing. They are seized — arms flung up, spines jerked through the calypso, shrimp cocktails clamping onto faces like little hands. The people go rigid with astonishment while the dance happens to them. Deleuze names this inversion precisely: normally a character moves in order to change their world (situation, then action), but here the figure holds still and the world does the moving. The dancer is absorbed by the dance. He finds it usually as a lyrical, almost mystical effect in the musical. Burton turns it into a horror gag that is also, weirdly, a joy — the Maitlands' first genuine power over the living is to make their bodies betray them into a Harry Belafonte number.

Then there is the man himself, barely on screen for a sixth of the runtime and owning the film's whole memory. Betelgeuse is a con artist of the afterlife, a 'bio-exorcist' who is nothing but sales pitch and costume change — carousel, snake, neon billboard, whatever the bit demands. Deleuze has a figure for this: the forger, le faussaire, the character who neither tells the truth nor simply lies but creates, forging and metamorphosing, never coming to rest in a single identity. Keaton improvising is the powers of the false walking around in a striped suit. He doesn't reveal a true self under the act; the act is all the way down. A film this committed to visible artifice could only have a forger at its center.

Ground it in space. The afterlife here is a DMV — a grimy, overcrowded waiting room with a numbered queue, a handbook nobody can read, and a chain-smoking caseworker, Juno, processing the dead like overdue paperwork. Deleuze calls this an any-space-whatever, espace quelconque: a place stripped of its old duty as a backdrop for purposeful action, left as pure deflated affect. The sublime hereafter becomes a bureaucracy. That comic emptying is one of the film's most copied inventions.

And the look of the deeper netherworld — canted angles, painted distortion, hard chiaroscuro — comes by direct descent from German expressionism, from The Cabinet of Dr. Caligari's warped geometry and shadow-as-substance. This is where lineage stops being homage and becomes craft debt. Burton's afterlife inherits Caligari's painted unreality, Harryhausen's stop-motion creature-work (Jason and the Argonauts) for the sandworms, the screwball ghost-couple of Topper learning to manifest, the tribunal hereafter of A Matter of Life and Death, and the sympathetic, misunderstood monster of Bride of Frankenstein — the morbid-whimsical balance that lets a movie about death stay sweet.

What did Beetlejuice do to the form? It flipped the haunted house and made the ghosts the protagonists — the dead are decent, the living are the intruders, dread curdles into farce. More lastingly, it proved a studio comedy could wear its handmade artifice with pride at the exact moment the industry was tooling up for photoreal seamlessness, and it minted a gothic-suburban sensibility that Burton would carry for decades. It is a film that thinks death is mostly paperwork and embarrassment, and that the scariest thing in the room is a salesman.

Watch it again for the seams. Burton wants you to see them. They're where the joy is.

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