Sightlines · how to watch
How to watch Transformers
2007 · Michael Bay · Transformers on Sightlines
5 things to watch and listen for on a first viewing, without spoilers, and 3 more once you have seen it. Each names something you can see or hear, the pattern it belongs to, and what noticing it gives you. How these keys work.
On a first viewing
Count how many times the camera circles a standing figure. (camera)
Bay shoots from low angles at magic hour and swings the camera around someone who is doing nothing. The sky goes gold, everything else moves, and the person in the middle is held still and made monumental.
Payoff: The camera does the moving so the figure can pose. Bay gets a statue and a kinetic shot out of the same take. In the reading: privileged-instants. The reading calls these privileged instants, posed peak moments. Cinema traded them for ordinary ones, and Bay found a way to put them back.
Listen to the ratcheting sound of parts folding and locking. (sound)
The transformation sound is designed, layered, and mechanically specific. No machine that dense could actually fold that way, and the animators were inventing an impossible mechanism at speed. The ear certifies what the eye cannot check.
Payoff: The sound supplies the physics the image only implies. It is why the transformations feel solid even when the fights blur.
Time how long a single shot lasts during a robot fight. (cutting)
Rubell, Scantlebury, and Muldoon cut the action extremely fast, and each short shot stacks three motions at once. The camera moves, the subject moves, and the robot reconfigures its own body inside the frame.
Payoff: You can be genuinely thrilled by a fight here and understand nothing about it. Sensation arrives whole and the geography never arrives at all. In the reading: post-continuity. The reading calls this post-continuity, momentum kept and spatial sense dropped. Two chrome giants collide and you cannot say who is where.
Watch Sam's face when he looks up at something offscreen. (performance)
Bay holds still for these. LaBeouf is otherwise all motion and fast talk, but the film keeps stopping to show his face reacting before it shows you what he is reacting to. That move comes straight from Amblin.
Payoff: Those few seconds are where the film banks its feeling. Everything else is spent, and wonder is the one thing it holds. In the reading: icon of quality. The reading calls this a qualisign, a face reflecting a single quality. Wonder, held, before any action has begun.
Notice how the camera sections cars, guns, and bodies into parts. (setting)
Bay shoots a car hood, a gun barrel, and Megan Fox's body with the same sectioned, caressing attention. The robots are built from thousands of separately articulated components. Everything desirable here comes apart and goes back together.
Payoff: The toy line came all the way through into the visual style. Objects matter as parts, and the film treats people the same way.
Once you have seen it
Look at the real aircraft and armor in the desert scenes. (staging)
The Department of Defense cooperated, so actual fighters, transports, and vehicles fill the back half. Bay stages them with documentary specificity and shoots them the way Top Gun shot jets, low and sun-flared and heroic.
Payoff: Half the encompassing force in this alien war is the actual United States military, filmed with its cooperation and without a note of doubt.
Compare the first act's suburbia with the last hour's city battle. (structure)
The opening is a used-car lot, a bedroom, a high school, and parents. The final hour is an urban battlefield. Sam's coming-of-age story gets steadily absorbed by the spectacle until the planetary stakes take over completely.
Payoff: The human scale is what makes the first act work and what the last act spends. Notice how little of Sam is left by the end.
Listen to how Peter Cullen slows Optimus Prime's lines down. (performance)
Cullen originated the voice in the 1984 cartoon and came back for this. The delivery is unhurried and ceremonial inside a film that is otherwise sprinting. Twenty years of accumulated authority gets carried into a body made of polygons.
Payoff: A voice does what the effects cannot. Cullen gives a computer-generated character a history the images have no way to supply.
Carry this in: Count the orbits, then notice how often the loudest film of 2007 stops dead and holds a face.