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Iron Man · essays & theory

2008 · Jon Favreau

A reading · through the lens of theory

The first thing Tony Stark builds is not a weapon. It is a magnet — a car battery wired to an electromagnet sunk into his own chest, holding a spray of shrapnel back from his heart. The glow under his undershirt is a wound and a power source at once, and the whole film is already folded into that circle of blue light. Everything he makes afterward — the crude grey Mark I hammered together by cave-light, the silver Mark II, the red-and-gold suit — grows out of that one act of keeping himself alive. Hold onto the image. It tells you what kind of film this is.

Deleuze has an exact name for that kind: the action-image in its large form. The idea is simple once you see it work. A situation surrounds a character and presses on him; he absorbs the pressure, and at the breaking point he acts, and the act transforms the situation. Deleuze called the structure SAS — situation, action, new situation — and he thought of it as the great form of classical American cinema, the sensory-motor circuit running at full power. Iron Man is almost a teaching specimen. The encompassing situation here — Deleuze would call it the synsign, the milieu that calls an act out of a man — is Stark's own arms business, a weapons-maker discovering his rockets are killing the people he flew in to protect. The cave does not just imprison him. It imprints him: the shrapnel near his heart is the situation literally lodged in the body, so that character and milieu mark each other, which is exactly the bond Deleuze meant by the imprint. From that wound the action follows with mechanical inevitability. He builds, he escapes, he becomes the suit, and the world he armed is changed.

This is worth saying plainly because by 2008 the action-image was supposed to be a spent force. Deleuze devoted a famous hinge of his Cinema books to its crisis — the postwar moment when characters could perceive a situation but no longer act adequately on it, when the circuit between seeing and doing went slack and gave us the wanderer, the watcher, time felt for itself. Sixty years on, mainstream action had reached its own degraded crisis from the opposite end: shaky-cam incoherence, cuts so fast that space dissolved, affect with no legible geography. What Favreau and his cinematographer Matthew Libatique actually did — and the dossier is blunt about this being the film's virtue rather than its novelty — was restore legibility. The flight tests and the suit-versus-suit climax keep their spatial relationships clear even at speed. You always know where Stark is and what he is trying to change. That clarity is not nostalgia. It is the action-image rebuilt, confident again, after a decade of cinema that had forgotten how to stage a man hitting a thing.

Two finer mechanisms carry the film. First, the heads-up display. When we drop inside the helmet and watch JARVIS's readouts scroll across Stark's eyeline, the camera is showing us a character in the act of perceiving — Deleuze's dicisign, the perception-image bent back on itself so that we feel the seeing as well as the seen. That interface is a direct craft debt: the red targeting overlay of The Terminator gave the cyborg POV its grammar, and Iron Man inherits it wholesale, then warms it with a voice and a personality. Second, the construction montages. The film's odd structural problem is that for long stretches it is a movie about a man building things, and Dan Lebental's editing turns iterative engineering — tinker, fail, refine — into propulsion. This is organic montage in Deleuze's sense: not collision but accumulating growth, a spiral in which each pass adds to the last until process itself becomes the spectacle. The lab is where the film lives, and the debt there runs back to Frankenstein — the lab as a character, the maker forced to answer for what he makes.

And the arc reactor. Watch how much weight that one glowing disc carries: it keeps Stark alive, it powers the suit, and it is the object Stane covets and finally tears from his chest. A single thing condensing the film's whole web of relations — that is what Deleuze meant by a symbol, an object that gathers the organizing relation of the film into itself. Stane ripping it out is the binomial made physical, the large form's law that an act needs an adversary equal and opposite: force against force, suit against suit, the maker against the man who would rather sell what he makes. RoboCop had already turned the armored hero into a vehicle for satirizing a corporate weapons-maker; Iron Man inverts the politics but keeps the iterative-suit reveal as its spine.

Here is the significance, and it is genuinely a hinge in the history of the form. Iron Man took the action-image — the movement-image at its most classical — and welded onto it something that points the other way. The post-credits stinger, the casual promise of a larger assembling whole, is a relation-image move: meaning that lives not in this film's circuit but in the relations a knowing audience holds across films. A clean movement-image picture became the seed of a serialized brain. That is the trick the whole Marvel architecture would standardize. It restored the confident action-image and, in the same gesture, made the single film a chapter. Rewatch the cave. The glow in his chest was always going to outgrow the body it was keeping alive.

Concepts in play