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Sunshine · essays & theory

2007 · Danny Boyle

A reading · through the lens of theory

Searle sits alone in the observation room and asks the ship to lower the filter. Then to lower it again. The gold comes in and takes the edges off his face, and he holds his eyes open past the point anyone would. Nothing required this. There's no emergency, no reading to take, nobody watching. He went there to look, the way other people go somewhere to drink.

That room is the strangest thing on the ship. Mark Tildesley built the rest of the Icarus II as a machine with a moral topology: payload forward, oxygen garden aft, airlock and flight deck between them, and sooner or later every one of those spaces hosts a decision about who lives. It's the Alien register — functional, tool-marked, worn, nothing like 2001's white boutique. And then, bolted into that machine, a chamber whose only purpose is contemplation of the thing that will kill everyone aboard. Boyle and Garland built a room for looking on a ship where looking is fatal. Most of what Sunshine does follows from that.

Deleuze has a name for what's in that room, and it isn't "the sun." He calls it a qualité-puissance, a quality-power: an intensity lifted clear of the situation and shown for its own sake, no longer serving as the setting for anybody's action. The test is simple. Does the image give the characters something to do? The star never does. Nobody learns from it, nobody uses it. Tom Wood's team at MPC built its surface from real heliophysics vocabulary, granulation and prominences and writhing plasma, and Alwin Küchler then photographed it so that all that fidelity arrives as injury: flare, refraction, prismatic breakup, diffraction. The source contaminates the frame instead of lighting it. The colour scheme makes the same argument in two notes. Gold on the sun side, cold cyan-grey where the humans keep their bodies. Even the EVA suits are gold and insectile, closer to reliquaries than to safety equipment.

In the grade, the sun-facing hull blows out to white with nothing recoverable inside it. That's not a look, it's a position. Writing about Sternberg and Dreyer, Deleuze calls this lyrical abstraction: a cinema that works in white and light rather than shadow, where the luminous field is the scene of a spiritual choice rather than a place where things can be seen. He meant grace and judgment. Boyle gets the identical structure out of a crew of engineers. Searle chooses the light and burns for it. Capa chooses it at the end. Pinbacker chose it seven years earlier and came back cooked. Brian Cox's Q-ball buys the premise texture, not proof, and the film knows it. The physics is a pretext for a theology.

For two-thirds of its running time Sunshine runs the movement-image at full power, in what Deleuze calls the large form: a global situation, the star failing and the Earth freezing, presses on a group until one decisive act can reverse it. He calls that pressing situation the encompasser, and few films have ever had a bigger one. Chris Gill cuts these acts for legibility. Long-ish takes, clear geography, a shield miscalibration, a cascading failure, a repair, a death. Cause, effect, cost.

What makes the film interesting is that it stalls that engine on purpose, and always at its own most beautiful moments. The repair ends and the man who made it has nothing left to do but look. Two crew cross open space between ships and Boyle drops the mix almost to nothing, so that we're inside the vacuum instead of observing it. Deleuze's term for this is the pure optical and sound situation, the opsign and sonsign: a moment where perception no longer runs out into action, where a character can only see and hear. Whoever it happens to stops being an agent and becomes a voyant, a seer. You have to grant this lens or the film looks broken, because Sunshine is a mission movie, the most action-bound genre there is, in which every character eventually loses the ability to act and keeps only the ability to watch. The mission is the alibi. The looking is the subject.

Which is why the third act isn't the betrayal it gets called. Searle's sunbathing was already a symptom in the strict sense: a compulsion, an appetite, a body degrading toward the thing it wants. Deleuze files that whole register under the impulse-image, and its logic is naturalism. A derived milieu, here the habitat with its charts and its garden, gets peeled back to reveal an originary world of raw drive underneath. On Icarus II the originary world is the corona, and Pinbacker is a man who has been living in it. He isn't a monster imported to finish the picture. He's the crew's own tropism, completed. When the garden burns, the beat Silent Running invented that set to provide, the film tips onto what Deleuze calls a line of slope: irreversible entropy, a crew reduced by arithmetic faster than 107 minutes can mourn any of them.

Then comes Boyle's actual invention, and it's photographic. Pinbacker is never resolved as an image. He arrives smeared, over-exposed, strobing, frame-rate-broken, stripped of focus, and he stays that way. It's a formal answer to a real problem: a man consumed by light can't be photographed by an apparatus that depends on light. Deleuze would call the result a lectosign, an image that has lost its sensory-motor obviousness and has to be read rather than seen, and past that, an encounter with the unthought, the thing the image runs up against and cannot deliver. Gill had been seeding it all along, threading near-imperceptible inserts of Pinbacker through the earlier acts, anomalies you register without being able to name. Deleuze calls that kind of detail a demark: the thing that breaks the habit of watching and forces you to interpret. The film is infected well before it admits the infection. Whether the unresolved Pinbacker reads as inspired or as a dodge is the exact fault line the film's reception splits along, and both camps are describing the same achievement. They only disagree about whether refusing to photograph something counts as photographing it.

Sunshine is unusually honest about its debts, and they're craft debts. From 2001, the flat-affect ship AI addressed by name in conversational close-up, and the terminal light corridor, Kubrick's slit-scan rewritten by Küchler as solar overexposure that erases the actor's face by the same means. From Solaris, the observation lounge as a psychological instrument, the long held take in which the celestial object edits its observer rather than the reverse. From Alien, the working-crew grammar: overlapping technical talk, stalking handheld in cramped practical sets. From Silent Running, the garden as moral ledger and the idealist who kills to protect it. From Dark Star, the whole premise of a long-haul crew delivering a bomb to a star, plus the antagonist's name lifted off Sgt. Pinback, Carpenter's slacker deadpan inverted into derangement. From Event Horizon, the derelict sister ship and the burned survivor's corrupted video message. Downstream, its own transmission has been strange. It failed theatrically, became one of the durable cult objects of twenty-first-century science fiction, and then had its emotional climax surgically removed and resold: Murphy and Underworld's adagio turned into one of the most licensed trailer cues of its era, uplift detached from the deaths it was written for.

What it did to the art is narrow and permanent. It made overexposure a dramatic instrument instead of a defect. Before this, blowing the highlights was a mistake or a mood. Here it's the plot, because the characters are destroyed by the same physical process that destroys the negative, and there's no shot in the film where those two facts come apart.

Watch it again for the filters. Everyone aboard eventually asks for less protection between their eyes and the thing they're flying into, and the film never tells you whether that's worship or suicide. It only asks how long you'd hold your eyes open.

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