← Faust
Faust poster

Faust · essays & theory

1926 · F. W. Murnau

A reading · through the lens of theory

Start with the image everyone keeps: a black shape opening its wings over a sleeping town, until the wings are wider than the rooftops and the dark pours down into the streets as plague. Nothing in the shot "happens" in the way a story happens. A man does not act; a darkness simply enlarges until it owns the frame. That single composition tells you what kind of film Faust is, and which part of Deleuze it asks for. This is not a cinema of deeds. It is a cinema of light fighting darkness for possession of the world, and the fight is staged on the image itself.

Deleuze's name for this is expressionism — not a mood but a method, where light and shadow stop being lighting and become the real combatants. Carl Hoffmann and Murnau do not light Mephisto; they let him be made of shadow, a thing with what Deleuze calls the non-organic life of things: darkness behaving like an appetite. The town below is a set, hand-built crooked streets and low gables, but the war passing over it is metaphysical. Deleuze, following the Germans, saw in this a montage-intensive-german principle — meaning is carried by the gradient from black to glow, not by the cut. Watch how the film almost never collides two shots to make a point. It dissolves, superimposes, lets one luminous mass bleed into another. The unit of thought is the light, not the edit.

And there is a second kind of light here, which is why the film is stranger than mere gloom. Against Mephisto's smoke stands the radiance of Gretchen and the divine — pure white, not modeled but blinding. Deleuze calls this register lyrical-abstraction: the alternation of shadow and white as a spiritual alternative, a soul placed before a choice. The whole picture is built as a wager — God's emissary and the demon betting over one man — and that cosmic bet is simply the light-against-dark of every frame written large. The form is the theology. You do not need the intertitles to know the stakes; the photography has already declared them.

When the camera comes close, the film turns to what Deleuze calls the affection-image — the face held until a feeling fills it without yet discharging into action. Camilla Horn's Gretchen is filmed as a qualisign: an immobile, reflecting face expressing a single quality, here innocence, lit so that the face seems to be the source of light rather than its object. Nothing is decided in these shots. A quality is simply offered, pure, for us to feel. Set beside it Gösta Ekman's two faces — the trembling white-bearded scholar and the smooth young gallant — and you see the affection-image used structurally: the contrast of two faces is the drama of the bargain.

But Faust is not finally an innocent film, and Deleuze gives us the harsher node it needs. Beneath the prestige spectacle runs an impulse-image: a world of drives erupting under the social surface, appetite and degradation pulling everything down a slope. Faust's rejuvenation is exactly this — knowledge abandoned for hunger, the old man traded for the young one's wanting. From that bargain the film follows what Deleuze names a line-of-slope, the irreversible descent toward ruin and death, and it lands on the image the whole picture has been falling toward: Gretchen in the snow with her dead child. The plague town at the start was never just a setting either. It is an originary-world, the savage ground that the painted medieval streets only thinly cover — pestilence as the truth that the orderly studio-world keeps trying to forget.

One sequence breaks the gloom and shows where Murnau was already heading. The flight through the clouds — Faust and Mephisto borne over mountains and waterfalls toward Italy — is achieved with miniatures, mattes, and the gliding unchained camera Murnau had perfected on The Last Laugh. Deleuze would call this a movement-of-the-world: the figure goes still and the world streams past him, the way a dancer can stop and let the dance carry him. Movement is taken away from the man and given to the cosmos. It is the most modern minute in the film, and it points past Expressionism entirely.

That is the lineage worth naming. Faust inherits Poelzig's sculpted architecture from Der Golem, the painted moral space of Caligari, the silhouette-evil and in-camera tricks of Murnau's own Nosferatu, the soul-pact frame of Destiny, and Hoffmann's fog-bound monumental light from Die Nibelungen. It gathers all of it and spends UFA's money perfecting it — which is also why it is an ending. The movement it began to dissolve, the supremacy of action, would not survive the coming of sound and the war. What Murnau invented here is the image as a battlefield of light, charged with metaphysics and needing no event. Watch it again for the wings over the town, and notice how little anyone does, and how much the darkness does instead.

Concepts in play

More essays on F. W. Murnau’s films